Lunar Colony Interior Environment

3D Environment, PCG, UE5

This is an internal RnD prototype project where I built the lunar colony interior environment for a cinematic walkthrough based on the concept from our lead artist Ryan Ingram.

In terms of asset I used two BMS packs (Tokyo, Industrial) and apart from that the hero assets (Main column, top structure) and the rest were made from scratch. (Characters were made by our character team)

Also made HDAs for procedural pipes and railings.

Interial_01_Fixed.jpg
Interial_04.jpg
Interial_05.jpg
wip.jpg
 HDA custom railing tool

HDA custom railing tool

 VAT character test

VAT character test